It has been a while, and we have a lot to share today. First of all, you might have noticed our new icon. It was drawn by Myama0 and turned into a logo by Meta.Physics, and it stars our mascot: Rosa the Deinonychus.
Server progress
Profiles
We are making steady progress on completing profiles, but have decided that not every profile is needed for the beta release. Some will be released over the course of the beta period instead. Every tier and diet will have at least one or two playables completed, so it should not be too detrimental to our ecosystems.
Full profile releases are coming soon. For now, please enjoy this profile preview video put together by kc.
Resources
We have begun to lay the groundwork for our resources. We will have the usual ones such as perks, commands, territoriality and biomes, and we are also looking into resources that help roleplay as a whole. It matters to us that our players understand how to roleplay certain mutations and ailments when they enter Rosa, so we will include dedicated guides to the most common ones. We also want to introduce a general roleplay guide to help players build stronger interactions. If you have an interesting way of roleplaying realistically, please send it in as a suggestion.
Tickets
Tickets are live in Rosa. If you need help, have a specific question, or want to talk to a moderator in a more private setting, our new ticket system is ready for you. There are several buttons to choose from, each clearly labeled, so you can quickly find the right kind of ticket. There are three kinds: in-game related, talk to a moderator, and report related. Each one asks you to fill out a short form when you open it, so the team has what it needs from the start.
Modding
In addition to our custom skin pack, we are also making a genetics skin pack. This mod adds over eighty skins that mix existing vanilla skins together, so players can finally have a skin that matches both of their parents. A few examples are below.
A mutations mod, an alternate color palettes mod and a server manager mod are all in the works as well. The server manager mod in particular adds several quality of life changes and multiple fully custom mechanics later on. More information follows once these are further along.










